and apparentyl more poepl prefer an rpg mode in ultimate ninja games and that exctly why storm got the rating it did lack of chars,lack of storymode, lack of rpg mode, lack of jutsu's lack of costumes and lack of online play.
and you don't even care enough to participate in peroder mission to get a badge. so i'm apparentyl more involed in the website more than you and for a guy who has been on since 2005 to still be a chunin is sad thats tellin me you don;t hardly do missions.so stop being a brat and understand that we have rights to have idea;s for game add ons.
First of all im not that sad to get a badge by the way i couldn't preordder it coz im not in US so it's not worth it.
Im not since 2005 coz this site is only from 07 i think youre dumb enough to not read numbers little boy.
They should also make the fighting feel more versatile and larger.* Like if we hit someone from different directions theyre bodies react differently, instead of just flying into the air all the time with that cutscene. And when you do jutsus you can make it more interactive with the environment. Like if someone used a rasengan on someone next to a rock the person would slam into dealing extra damage.*Also, would also be great if the*real time*jutsus werent as repetitive looking. It can be more dynamic where the jutsus would behave a little differrently depending on where you are, what angle you hit the enemy, and also on how the justsu may change based on the environment. Lastly, the game can be more 3 dimensional by adding obstacles(such as trees or rocks) which you can use as part of you fighting strategy. For example, maybe you can jump off a tree and shoot a fireball at the opponent.
- single battle (1 to 1) and team battle (like in Storm 1)
- limits for substitiution. (like putting a piece of wood signs u cann't use the substitiution until at least one of the signs is full. and it will be filling it self during the battle or by hitting the oppenent).
- and ucan use 2 jutsus plus the ultimate jutsu during the battle.