sakon is by far one of the best characters and one of the characters u should definitely choose if you need to score a number hit combo to pass a mission
Hmmmmm well for the hit count score maybe... but otherewise Sakon is only used as a newb slying weapon. His multi hits are super easy to knj, cancelling is difficult wit him, and his jutsy are only good against computers that don't have a brain.
Pros: good damge, nice trasp justu when opponent doesn't know what it is....
Cons: Plain, undiverse move set, easily knj'd, bad cancelling... uggghhhh.
AKATSUKI101 wrote:
Hmmmmm well for the hit count score maybe... but otherewise Sakon is only used as a newb slying weapon. His multi hits are super easy to knj, cancelling is difficult wit him, and his jutsy are only good against computers that don't have a brain.
Pros: good damge, nice trasp justu when opponent doesn't know what it is....
Cons: Plain, undiverse move set, easily knj'd, bad cancelling... uggghhhh.
Overall: 2.5/5
i agree and be sides with the hit combo just use neji get with in 20 or 19 hits of your combo and use his justu
another good person for combo missions is shizune or temari. not because they can get high combo's with their attacks, but they get high combo's with their jutsu. shizune's one where she uses tonton is good cause you get around 33 hits. the same with temari's wind scythe jutsu. and if you get hits before the jutsu then the combo will probably easily exceed 40 hits which will pass* any combo mission.
AKATSUKI101 wrote:
Hmmmmm well for the hit count score maybe... but otherewise Sakon is only used as a newb slying weapon. His multi hits are super easy to knj, cancelling is difficult wit him, and his jutsy are only good against computers that don't have a brain.
Pros: good damge, nice trasp justu when opponent doesn't know what it is....
Cons: Plain, undiverse move set, easily knj'd, bad cancelling... uggghhhh.
Overall: 2.5/5
No they're not. And even so, kunai canceling is pretty easy... somtimes. I hate his main combo string, though. The opponent can just do whatever they want after the third hit, whether it be block, counter (gulp...) or jutsu.
Move set is diverse. While it is hard to get the opponent to do what you want them to do, you have many options. Still, his combos suck.
Now that I have contradicted myself, I guess I just have one thing to say: CS2.