Do you think they are going make a great shikamaru?
I'm a shikamaru and ps3 fan(if you can't tell by my name) and I was wondering if you think that the developers are going to do a great job making shikamaru to his most potential; or any character in that manner. For instance, your fighting shikamaru with neji, and we all know that shikamaru can figure out your weakness after a few minutes into the match, and we all know that long range fighting is neji's weakness. So shikamaru would change his way of fighting you depending on the character you fight him with. And shadow possession technique, thats really big for me, if they don't put that technique as a any time usable technique, im going to be mad.(I'm still going to love the game though)
Re: Do you think they are going make a great shikamaru?
PS3-SHIKAMARU wrote:
I'm a shikamaru and ps3 fan(if you can't tell by my name) and I was wondering if you think that the developers are going to do a great job making shikamaru to his most potential; or any character in that manner. For instance, your fighting shikamaru with neji, and we all know that shikamaru can figure out your weakness after a few minutes into the match, and we all know that long range fighting is neji's weakness. So shikamaru would change his way of fighting you depending on the character you fight him with. And shadow possession technique, thats really big for me, if they don't put that technique as a any time usable technique, im going to be mad.(I'm still going to love the game though)
I dont see why Not man the Guy in the anime is Very Smart and as he Grow's older he Becomes much more powerful.
Re: Do you think they are going make a great shikamaru?
Thats the problem with Naruto PS3 games. The little characteristics that the anime shows are very hard to implement into a fun gaming experience.
Think about the show. Ninjas often hide, then make suprise attacks. Shikamaru is one of these guys for sure, Chuunin exams anyone? He sat in the bushes and analysed the situation before he made a move.
Can you imagine this being implemented into a game. Its going to be quite hard to do and make fun at the same time. I'm sure that as games progress and developers learn more about what the audience wants, little details like these might be slowly implemented.